Unseen Worlds (Team 7)

Final render for my team

Full 100 hour showcase video

Render at 50 hours

Initial environment blockout

Initial environment blockout

Procedural tentacle models

Procedural tentacle models

This project was made for RIT's 3DDD program's 2026 100 hour project. I was a team lead for team 7, and had a team of 11 people.
Some of the work I did apart from being a team lead was:
-Procedural modelling (Blender Geometry Nodes)
-Unreal scene building
-Camera animation and scene animation
-Setting up material instancing with material created by other team member
-UVing and texturing all non-hero assets